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Shantyshots

A 2D platformer with a focus on game feel and polish, with an unobtrusive camera system and plenty of little cheats to improve the gameplay experience. Available on itch.io.

Release Date
January 5th, 2026
Development Time
Solo, 5 weeks part-time
Project Type
Study project (Game Design class)
Tools
Godot, Krita, Aseprite
Summary & Overview
Shantyshots was a small study project I originally did not intend on releasing, but with how it turned out, and how positive my peers were about it, I decided to anyways.
The goal of the class was to focus on the essentials, creating a simple 2D platformer that you then iteratively improved. I spent a lot of time researching and tweaking my character controller and camera system until it finally all felt perfect. I'd like to go into some of the steps I took to optimize the gameplay experience in this way on this very page.
This page is still work in progress.